Thursday, May 29, 2008

CPL 'Cooler' Definition

Listen to the Podcast and join in on the conversation regarding what defines a 'Cooler'!
Leave your comments here!

2 comments:

Anonymous said...

The "ULTIMATE" cooler.

As decribed in the latest Podcast. I think I can legitamately claim that I saw a Cooler last week. I'm short stacked and card dead. All of a sudden I get hit with the deck and start picking up monster hands. I go all-in several times in a row just hoping someone will take me on thinking I was in desperation mode. I now had my mojo working at the table. My stack had been brought back to a respectible level. I get dealt two more paint cards. Wow, can I stretch this out to one more hand? I make the move only to run into pocket rockets and a chip stack slightly larger than mine. That's the definition of a cooler!

Anonymous said...

Okay, put down in a coherent manner from the podcast (and added upon after additional reflection) here's the definitive definition of what I would call a "cooler".

Cooler - When a player who has an exceptionally strong hand loses a showdown after the following occurs:

1) The hand must progress to at least the turn before any all-ins (i.e. - no preflop or flop all-in is ever a cooler no matter who is pushing in the chips).

2) The person getting coolered must be actively working in order to get information on the hand and his/her opponent. This will mean that betting and/or raising/calling is occurring. Generally, there should be betting happening on most streets though it is possible for a round or two of check/check (though this would be rare and depending on the hands in play and when checked, the hand could move from "cooler" category to "badly played").

3) The person getting coolered must be behind, but fully (and pretty legitimately) believe he/she is ahead after 4th street even though that's not the case (i.e. - a river card that beats you is just a bad beat).